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><DIV
CLASS="SECT1"
><H1
CLASS="SECT1"
><A
NAME="LIBPQ-ASYNC"
>31.4. Asynchronous Command Processing</A
></H1
><P
>   The <CODE
CLASS="FUNCTION"
>PQexec</CODE
> function is adequate for submitting
   commands in normal, synchronous applications.  It has a few
   deficiencies, however, that can be of importance to some users:

   <P
></P
></P><UL
><LI
><P
>      <CODE
CLASS="FUNCTION"
>PQexec</CODE
> waits for the command to be completed.
      The application might have other work to do (such as maintaining a
      user interface), in which case it won't want to block waiting for
      the response.
     </P
></LI
><LI
><P
>      Since the execution of the client application is suspended while it
      waits for the result, it is hard for the application to decide that
      it would like to try to cancel the ongoing command.  (It can be done
      from a signal handler, but not otherwise.)
     </P
></LI
><LI
><P
>      <CODE
CLASS="FUNCTION"
>PQexec</CODE
> can return only one
      <TT
CLASS="STRUCTNAME"
>PGresult</TT
> structure.  If the submitted command
      string contains multiple <ACRONYM
CLASS="ACRONYM"
>SQL</ACRONYM
> commands, all but
      the last <TT
CLASS="STRUCTNAME"
>PGresult</TT
> are discarded by
      <CODE
CLASS="FUNCTION"
>PQexec</CODE
>.
     </P
></LI
><LI
><P
>      <CODE
CLASS="FUNCTION"
>PQexec</CODE
> always collects the command's entire result,
      buffering it in a single <TT
CLASS="STRUCTNAME"
>PGresult</TT
>.  While
      this simplifies error-handling logic for the application, it can be
      impractical for results containing many rows.
     </P
></LI
></UL
><P>
  </P
><P
>   Applications that do not like these limitations can instead use the
   underlying functions that <CODE
CLASS="FUNCTION"
>PQexec</CODE
> is built from:
   <CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
> and <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
>.
   There are also
   <CODE
CLASS="FUNCTION"
>PQsendQueryParams</CODE
>,
   <CODE
CLASS="FUNCTION"
>PQsendPrepare</CODE
>,
   <CODE
CLASS="FUNCTION"
>PQsendQueryPrepared</CODE
>,
   <CODE
CLASS="FUNCTION"
>PQsendDescribePrepared</CODE
>, and
   <CODE
CLASS="FUNCTION"
>PQsendDescribePortal</CODE
>,
   which can be used with <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> to duplicate
   the functionality of
   <CODE
CLASS="FUNCTION"
>PQexecParams</CODE
>,
   <CODE
CLASS="FUNCTION"
>PQprepare</CODE
>,
   <CODE
CLASS="FUNCTION"
>PQexecPrepared</CODE
>,
   <CODE
CLASS="FUNCTION"
>PQdescribePrepared</CODE
>, and
   <CODE
CLASS="FUNCTION"
>PQdescribePortal</CODE
>
   respectively.

   <P
></P
></P><DIV
CLASS="VARIABLELIST"
><DL
><DT
><A
NAME="LIBPQ-PQSENDQUERY"
></A
><CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
>
      </DT
><DD
><P
>       Submits a command to the server without waiting for the result(s).
       1 is returned if the command was successfully dispatched and 0 if
       not (in which case, use <CODE
CLASS="FUNCTION"
>PQerrorMessage</CODE
> to get more
       information about the failure).
</P><PRE
CLASS="SYNOPSIS"
>int PQsendQuery(PGconn *conn, const char *command);</PRE
><P>

       After successfully calling <CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
>, call
       <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> one or more times to obtain the
       results.  <CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
> cannot be called again
       (on the same connection) until <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
>
       has returned a null pointer, indicating that the command is done.
      </P
></DD
><DT
><A
NAME="LIBPQ-PQSENDQUERYPARAMS"
></A
><CODE
CLASS="FUNCTION"
>PQsendQueryParams</CODE
>
      </DT
><DD
><P
>       Submits a command and separate parameters to the server without
       waiting for the result(s).
</P><PRE
CLASS="SYNOPSIS"
>int PQsendQueryParams(PGconn *conn,
                      const char *command,
                      int nParams,
                      const Oid *paramTypes,
                      const char * const *paramValues,
                      const int *paramLengths,
                      const int *paramFormats,
                      int resultFormat);</PRE
><P>

       This is equivalent to <CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
> except that
       query parameters can be specified separately from the query string.
       The function's parameters are handled identically to
       <CODE
CLASS="FUNCTION"
>PQexecParams</CODE
>.  Like
       <CODE
CLASS="FUNCTION"
>PQexecParams</CODE
>, it will not work on 2.0-protocol
       connections, and it allows only one command in the query string.
      </P
></DD
><DT
><A
NAME="LIBPQ-PQSENDPREPARE"
></A
><CODE
CLASS="FUNCTION"
>PQsendPrepare</CODE
>
      </DT
><DD
><P
>       Sends a request to create a prepared statement with the given
       parameters, without waiting for completion.
</P><PRE
CLASS="SYNOPSIS"
>int PQsendPrepare(PGconn *conn,
                  const char *stmtName,
                  const char *query,
                  int nParams,
                  const Oid *paramTypes);</PRE
><P>

       This is an asynchronous version of <CODE
CLASS="FUNCTION"
>PQprepare</CODE
>: it
       returns 1 if it was able to dispatch the request, and 0 if not.
       After a successful call, call <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> to
       determine whether the server successfully created the prepared
       statement.  The function's parameters are handled identically to
       <CODE
CLASS="FUNCTION"
>PQprepare</CODE
>.  Like
       <CODE
CLASS="FUNCTION"
>PQprepare</CODE
>, it will not work on 2.0-protocol
       connections.
      </P
></DD
><DT
><A
NAME="LIBPQ-PQSENDQUERYPREPARED"
></A
><CODE
CLASS="FUNCTION"
>PQsendQueryPrepared</CODE
>
      </DT
><DD
><P
>       Sends a request to execute a prepared statement with given
       parameters, without waiting for the result(s).
</P><PRE
CLASS="SYNOPSIS"
>int PQsendQueryPrepared(PGconn *conn,
                        const char *stmtName,
                        int nParams,
                        const char * const *paramValues,
                        const int *paramLengths,
                        const int *paramFormats,
                        int resultFormat);</PRE
><P>

       This is similar to <CODE
CLASS="FUNCTION"
>PQsendQueryParams</CODE
>, but
       the command to be executed is specified by naming a
       previously-prepared statement, instead of giving a query string.
       The function's parameters are handled identically to
       <CODE
CLASS="FUNCTION"
>PQexecPrepared</CODE
>.  Like
       <CODE
CLASS="FUNCTION"
>PQexecPrepared</CODE
>, it will not work on
       2.0-protocol connections.
      </P
></DD
><DT
><A
NAME="LIBPQ-PQSENDDESCRIBEPREPARED"
></A
><CODE
CLASS="FUNCTION"
>PQsendDescribePrepared</CODE
>
      </DT
><DD
><P
>       Submits a request to obtain information about the specified
       prepared statement, without waiting for completion.
</P><PRE
CLASS="SYNOPSIS"
>int PQsendDescribePrepared(PGconn *conn, const char *stmtName);</PRE
><P>

       This is an asynchronous version of <CODE
CLASS="FUNCTION"
>PQdescribePrepared</CODE
>:
       it returns 1 if it was able to dispatch the request, and 0 if not.
       After a successful call, call <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> to
       obtain the results.  The function's parameters are handled
       identically to <CODE
CLASS="FUNCTION"
>PQdescribePrepared</CODE
>.  Like
       <CODE
CLASS="FUNCTION"
>PQdescribePrepared</CODE
>, it will not work on
       2.0-protocol connections.
      </P
></DD
><DT
><A
NAME="LIBPQ-PQSENDDESCRIBEPORTAL"
></A
><CODE
CLASS="FUNCTION"
>PQsendDescribePortal</CODE
>
      </DT
><DD
><P
>       Submits a request to obtain information about the specified
       portal, without waiting for completion.
</P><PRE
CLASS="SYNOPSIS"
>int PQsendDescribePortal(PGconn *conn, const char *portalName);</PRE
><P>

       This is an asynchronous version of <CODE
CLASS="FUNCTION"
>PQdescribePortal</CODE
>:
       it returns 1 if it was able to dispatch the request, and 0 if not.
       After a successful call, call <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> to
       obtain the results.  The function's parameters are handled
       identically to <CODE
CLASS="FUNCTION"
>PQdescribePortal</CODE
>.  Like
       <CODE
CLASS="FUNCTION"
>PQdescribePortal</CODE
>, it will not work on
       2.0-protocol connections.
      </P
></DD
><DT
><A
NAME="LIBPQ-PQGETRESULT"
></A
><CODE
CLASS="FUNCTION"
>PQgetResult</CODE
>
      </DT
><DD
><P
>       Waits for the next result from a prior
       <CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
>,
       <CODE
CLASS="FUNCTION"
>PQsendQueryParams</CODE
>,
       <CODE
CLASS="FUNCTION"
>PQsendPrepare</CODE
>,
       <CODE
CLASS="FUNCTION"
>PQsendQueryPrepared</CODE
>,
       <CODE
CLASS="FUNCTION"
>PQsendDescribePrepared</CODE
>, or
       <CODE
CLASS="FUNCTION"
>PQsendDescribePortal</CODE
>
       call, and returns it.
       A null pointer is returned when the command is complete and there
       will be no more results.
</P><PRE
CLASS="SYNOPSIS"
>PGresult *PQgetResult(PGconn *conn);</PRE
><P>
      </P
><P
>       <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> must be called repeatedly until
       it returns a null pointer, indicating that the command is done.
       (If called when no command is active,
       <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> will just return a null pointer
       at once.) Each non-null result from
       <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> should be processed using the
       same <TT
CLASS="STRUCTNAME"
>PGresult</TT
> accessor functions previously
       described.  Don't forget to free each result object with
       <CODE
CLASS="FUNCTION"
>PQclear</CODE
> when done with it.  Note that
       <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> will block only if a command is
       active and the necessary response data has not yet been read by
       <CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
>.
      </P
><DIV
CLASS="NOTE"
><BLOCKQUOTE
CLASS="NOTE"
><P
><B
>Note: </B
>        Even when <CODE
CLASS="FUNCTION"
>PQresultStatus</CODE
> indicates a fatal
        error, <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> should be called until it
        returns a null pointer, to allow <SPAN
CLASS="APPLICATION"
>libpq</SPAN
> to
        process the error information completely.
       </P
></BLOCKQUOTE
></DIV
></DD
></DL
></DIV
><P>
  </P
><P
>   Using <CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
> and
   <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> solves one of
   <CODE
CLASS="FUNCTION"
>PQexec</CODE
>'s problems:  If a command string contains
   multiple <ACRONYM
CLASS="ACRONYM"
>SQL</ACRONYM
> commands, the results of those commands
   can be obtained individually.  (This allows a simple form of overlapped
   processing, by the way: the client can be handling the results of one
   command while the server is still working on later queries in the same
   command string.)
  </P
><P
>   Another frequently-desired feature that can be obtained with
   <CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
> and <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
>
   is retrieving large query results a row at a time.  This is discussed
   in <A
HREF="libpq-single-row-mode.html"
>Section 31.5</A
>.
  </P
><P
>   By itself, calling <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
>
   will still cause the client to block until the server completes the
   next <ACRONYM
CLASS="ACRONYM"
>SQL</ACRONYM
> command.  This can be avoided by proper
   use of two more functions:

   <P
></P
></P><DIV
CLASS="VARIABLELIST"
><DL
><DT
><A
NAME="LIBPQ-PQCONSUMEINPUT"
></A
><CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
>
      </DT
><DD
><P
>       If input is available from the server, consume it.
</P><PRE
CLASS="SYNOPSIS"
>int PQconsumeInput(PGconn *conn);</PRE
><P>
      </P
><P
>       <CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
> normally returns 1 indicating
       <SPAN
CLASS="QUOTE"
>"no error"</SPAN
>, but returns 0 if there was some kind of
       trouble (in which case <CODE
CLASS="FUNCTION"
>PQerrorMessage</CODE
> can be
       consulted).  Note that the result does not say whether any input
       data was actually collected. After calling
       <CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
>, the application can check
       <CODE
CLASS="FUNCTION"
>PQisBusy</CODE
> and/or
       <CODE
CLASS="FUNCTION"
>PQnotifies</CODE
> to see if their state has changed.
      </P
><P
>       <CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
> can be called even if the
       application is not prepared to deal with a result or notification
       just yet.  The function will read available data and save it in
       a buffer, thereby causing a <CODE
CLASS="FUNCTION"
>select()</CODE
>
       read-ready indication to go away.  The application can thus use
       <CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
> to clear the
       <CODE
CLASS="FUNCTION"
>select()</CODE
> condition immediately, and then
       examine the results at leisure.
      </P
></DD
><DT
><A
NAME="LIBPQ-PQISBUSY"
></A
><CODE
CLASS="FUNCTION"
>PQisBusy</CODE
>
      </DT
><DD
><P
>       Returns 1 if a command is busy, that is,
       <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> would block waiting for input.
       A 0 return indicates that <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> can be
       called with assurance of not blocking.
</P><PRE
CLASS="SYNOPSIS"
>int PQisBusy(PGconn *conn);</PRE
><P>
      </P
><P
>       <CODE
CLASS="FUNCTION"
>PQisBusy</CODE
> will not itself attempt to read data
       from the server; therefore <CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
>
       must be invoked first, or the busy state will never end.
      </P
></DD
></DL
></DIV
><P>
  </P
><P
>   A typical application using these functions will have a main loop that
   uses <CODE
CLASS="FUNCTION"
>select()</CODE
> or <CODE
CLASS="FUNCTION"
>poll()</CODE
> to wait for
   all the conditions that it must respond to.  One of the conditions
   will be input available from the server, which in terms of
   <CODE
CLASS="FUNCTION"
>select()</CODE
> means readable data on the file
   descriptor identified by <CODE
CLASS="FUNCTION"
>PQsocket</CODE
>.  When the main
   loop detects input ready, it should call
   <CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
> to read the input.  It can then
   call <CODE
CLASS="FUNCTION"
>PQisBusy</CODE
>, followed by
   <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
> if <CODE
CLASS="FUNCTION"
>PQisBusy</CODE
>
   returns false (0).  It can also call <CODE
CLASS="FUNCTION"
>PQnotifies</CODE
>
   to detect <TT
CLASS="COMMAND"
>NOTIFY</TT
> messages (see <A
HREF="libpq-notify.html"
>Section 31.8</A
>).
  </P
><P
>   A client that uses
   <CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
>/<CODE
CLASS="FUNCTION"
>PQgetResult</CODE
>
   can also attempt to cancel a command that is still being processed
   by the server; see <A
HREF="libpq-cancel.html"
>Section 31.6</A
>.  But regardless of
   the return value of <CODE
CLASS="FUNCTION"
>PQcancel</CODE
>, the application
   must continue with the normal result-reading sequence using
   <CODE
CLASS="FUNCTION"
>PQgetResult</CODE
>.  A successful cancellation will
   simply cause the command to terminate sooner than it would have
   otherwise.
  </P
><P
>   By using the functions described above, it is possible to avoid
   blocking while waiting for input from the database server.  However,
   it is still possible that the application will block waiting to send
   output to the server.  This is relatively uncommon but can happen if
   very long SQL commands or data values are sent.  (It is much more
   probable if the application sends data via <TT
CLASS="COMMAND"
>COPY IN</TT
>,
   however.)  To prevent this possibility and achieve completely
   nonblocking database operation, the following additional functions
   can be used.

   <P
></P
></P><DIV
CLASS="VARIABLELIST"
><DL
><DT
><A
NAME="LIBPQ-PQSETNONBLOCKING"
></A
><CODE
CLASS="FUNCTION"
>PQsetnonblocking</CODE
>
      </DT
><DD
><P
>       Sets the nonblocking status of the connection.
</P><PRE
CLASS="SYNOPSIS"
>int PQsetnonblocking(PGconn *conn, int arg);</PRE
><P>
      </P
><P
>       Sets the state of the connection to nonblocking if
       <TT
CLASS="PARAMETER"
>arg</TT
> is 1, or blocking if
       <TT
CLASS="PARAMETER"
>arg</TT
> is 0.  Returns 0 if OK, -1 if error.
      </P
><P
>       In the nonblocking state, calls to
       <CODE
CLASS="FUNCTION"
>PQsendQuery</CODE
>, <CODE
CLASS="FUNCTION"
>PQputline</CODE
>,
       <CODE
CLASS="FUNCTION"
>PQputnbytes</CODE
>, and
       <CODE
CLASS="FUNCTION"
>PQendcopy</CODE
> will not block but instead return
       an error if they need to be called again.
      </P
><P
>       Note that <CODE
CLASS="FUNCTION"
>PQexec</CODE
> does not honor nonblocking
       mode; if it is called, it will act in blocking fashion anyway.
      </P
></DD
><DT
><A
NAME="LIBPQ-PQISNONBLOCKING"
></A
><CODE
CLASS="FUNCTION"
>PQisnonblocking</CODE
>
      </DT
><DD
><P
>       Returns the blocking status of the database connection.
</P><PRE
CLASS="SYNOPSIS"
>int PQisnonblocking(const PGconn *conn);</PRE
><P>
      </P
><P
>       Returns 1 if the connection is set to nonblocking mode and 0 if
       blocking.
      </P
></DD
><DT
><A
NAME="LIBPQ-PQFLUSH"
></A
><CODE
CLASS="FUNCTION"
>PQflush</CODE
>
       </DT
><DD
><P
>       Attempts to flush any queued output data to the server.  Returns
       0 if successful (or if the send queue is empty), -1 if it failed
       for some reason, or 1 if it was unable to send all the data in
       the send queue yet (this case can only occur if the connection
       is nonblocking).
</P><PRE
CLASS="SYNOPSIS"
>int PQflush(PGconn *conn);</PRE
><P>
      </P
></DD
></DL
></DIV
><P>
  </P
><P
>   After sending any command or data on a nonblocking connection, call
   <CODE
CLASS="FUNCTION"
>PQflush</CODE
>.  If it returns 1, wait for the socket
   to become read- or write-ready.  If it becomes write-ready, call
   <CODE
CLASS="FUNCTION"
>PQflush</CODE
> again.  If it becomes read-ready, call
   <CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
>, then call
   <CODE
CLASS="FUNCTION"
>PQflush</CODE
> again.  Repeat until
   <CODE
CLASS="FUNCTION"
>PQflush</CODE
> returns 0.  (It is necessary to check for
   read-ready and drain the input with <CODE
CLASS="FUNCTION"
>PQconsumeInput</CODE
>,
   because the server can block trying to send us data, e.g. NOTICE
   messages, and won't read our data until we read its.)  Once
   <CODE
CLASS="FUNCTION"
>PQflush</CODE
> returns 0, wait for the socket to be
   read-ready and then read the response as described above.
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