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from Tkinter import * # some vocabulary to keep from getting confused. This terminology # is something I cooked up for this file, but follows the man pages # pretty closely # # # # This is a MENUBUTTON # V # +-------------+ # | | # # +------------++------------++------------+ # | || || | # | File || Edit || Options | <-------- the MENUBAR # | || || | # +------------++------------++------------+ # | New... | # | Open... | # | Print | # | | <------ This is a MENU. The lines of text in the menu are # | | MENU ENTRIES # | +---------------+ # | Open Files > | file1 | # | | file2 | # | | another file | <------ this cascading part is also a MENU # +----------------| | # | | # | | # | | # +---------------+ def new_file(): print "opening new file" def open_file(): print "opening OLD file" def makeFileMenu(): # make menu button : "File" File_button = Menubutton(mBar, text='File', underline=0) File_button.pack(side=LEFT, padx="1m") File_button.menu = Menu(File_button) # add an item. The first param is a menu entry type, # must be one of: "cascade", "checkbutton", "command", "radiobutton", "separator" # see menu-demo-2.py for examples of use File_button.menu.add_command(label='New...', underline=0, command=new_file) File_button.menu.add_command(label='Open...', underline=0, command=open_file) File_button.menu.add_command(label='Quit', underline=0, command='exit') # set up a pointer from the file menubutton back to the file menu File_button['menu'] = File_button.menu return File_button def makeEditMenu(): Edit_button = Menubutton(mBar, text='Edit', underline=0) Edit_button.pack(side=LEFT, padx="1m") Edit_button.menu = Menu(Edit_button) # just to be cute, let's disable the undo option: Edit_button.menu.add('command', label="Undo") # Since the tear-off bar is the 0th entry, # undo is the 1st entry... Edit_button.menu.entryconfig(1, state=DISABLED) # and these are just for show. No "command" callbacks attached. Edit_button.menu.add_command(label="Cut") Edit_button.menu.add_command(label="Copy") Edit_button.menu.add_command(label="Paste") # set up a pointer from the file menubutton back to the file menu Edit_button['menu'] = Edit_button.menu return Edit_button ################################################# #### Main starts here ... root = Tk() # make a menu bar mBar = Frame(root, relief=RAISED, borderwidth=2) mBar.pack(fill=X) File_button = makeFileMenu() Edit_button = makeEditMenu() # finally, install the buttons in the menu bar. # This allows for scanning from one menubutton to the next. mBar.tk_menuBar(File_button, Edit_button) root.title('menu demo') root.iconname('packer') root.mainloop()