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/* GObject - GLib Type, Object, Parameter and Signal Library * Copyright (C) 1998-1999, 2000-2001 Tim Janik and Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, see <http://www.gnu.org/licenses/>. */ #ifndef __G_OBJECT_H__ #define __G_OBJECT_H__ #if !defined (__GLIB_GOBJECT_H_INSIDE__) && !defined (GOBJECT_COMPILATION) #error "Only <glib-object.h> can be included directly." #endif #include <gobject/gtype.h> #include <gobject/gvalue.h> #include <gobject/gparam.h> #include <gobject/gclosure.h> #include <gobject/gsignal.h> #include <gobject/gboxed.h> G_BEGIN_DECLS /* --- type macros --- */ /** * G_TYPE_IS_OBJECT: * @type: Type id to check * * Check if the passed in type id is a %G_TYPE_OBJECT or derived from it. * * Returns: %FALSE or %TRUE, indicating whether @type is a %G_TYPE_OBJECT. */ #define G_TYPE_IS_OBJECT(type) (G_TYPE_FUNDAMENTAL (type) == G_TYPE_OBJECT) /** * G_OBJECT: * @object: Object which is subject to casting. * * Casts a #GObject or derived pointer into a (GObject*) pointer. * Depending on the current debugging level, this function may invoke * certain runtime checks to identify invalid casts. */ #define G_OBJECT(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), G_TYPE_OBJECT, GObject)) /** * G_OBJECT_CLASS: * @class: a valid #GObjectClass * * Casts a derived #GObjectClass structure into a #GObjectClass structure. */ #define G_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), G_TYPE_OBJECT, GObjectClass)) /** * G_IS_OBJECT: * @object: Instance to check for being a %G_TYPE_OBJECT. * * Checks whether a valid #GTypeInstance pointer is of type %G_TYPE_OBJECT. */ #if GLIB_VERSION_MAX_ALLOWED >= GLIB_VERSION_2_42 #define G_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_FUNDAMENTAL_TYPE ((object), G_TYPE_OBJECT)) #else #define G_IS_OBJECT(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), G_TYPE_OBJECT)) #endif /** * G_IS_OBJECT_CLASS: * @class: a #GObjectClass * * Checks whether @class "is a" valid #GObjectClass structure of type * %G_TYPE_OBJECT or derived. */ #define G_IS_OBJECT_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_OBJECT)) /** * G_OBJECT_GET_CLASS: * @object: a #GObject instance. * * Get the class structure associated to a #GObject instance. * * Returns: pointer to object class structure. */ #define G_OBJECT_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), G_TYPE_OBJECT, GObjectClass)) /** * G_OBJECT_TYPE: * @object: Object to return the type id for. * * Get the type id of an object. * * Returns: Type id of @object. */ #define G_OBJECT_TYPE(object) (G_TYPE_FROM_INSTANCE (object)) /** * G_OBJECT_TYPE_NAME: * @object: Object to return the type name for. * * Get the name of an object's type. * * Returns: Type name of @object. The string is owned by the type system and * should not be freed. */ #define G_OBJECT_TYPE_NAME(object) (g_type_name (G_OBJECT_TYPE (object))) /** * G_OBJECT_CLASS_TYPE: * @class: a valid #GObjectClass * * Get the type id of a class structure. * * Returns: Type id of @class. */ #define G_OBJECT_CLASS_TYPE(class) (G_TYPE_FROM_CLASS (class)) /** * G_OBJECT_CLASS_NAME: * @class: a valid #GObjectClass * * Return the name of a class structure's type. * * Returns: Type name of @class. The string is owned by the type system and * should not be freed. */ #define G_OBJECT_CLASS_NAME(class) (g_type_name (G_OBJECT_CLASS_TYPE (class))) /** * G_VALUE_HOLDS_OBJECT: * @value: a valid #GValue structure * * Checks whether the given #GValue can hold values derived from type %G_TYPE_OBJECT. * * Returns: %TRUE on success. */ #define G_VALUE_HOLDS_OBJECT(value) (G_TYPE_CHECK_VALUE_TYPE ((value), G_TYPE_OBJECT)) /* --- type macros --- */ /** * G_TYPE_INITIALLY_UNOWNED: * * The type for #GInitiallyUnowned. */ #define G_TYPE_INITIALLY_UNOWNED (g_initially_unowned_get_type()) /** * G_INITIALLY_UNOWNED: * @object: Object which is subject to casting. * * Casts a #GInitiallyUnowned or derived pointer into a (GInitiallyUnowned*) * pointer. Depending on the current debugging level, this function may invoke * certain runtime checks to identify invalid casts. */ #define G_INITIALLY_UNOWNED(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnowned)) /** * G_INITIALLY_UNOWNED_CLASS: * @class: a valid #GInitiallyUnownedClass * * Casts a derived #GInitiallyUnownedClass structure into a * #GInitiallyUnownedClass structure. */ #define G_INITIALLY_UNOWNED_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnownedClass)) /** * G_IS_INITIALLY_UNOWNED: * @object: Instance to check for being a %G_TYPE_INITIALLY_UNOWNED. * * Checks whether a valid #GTypeInstance pointer is of type %G_TYPE_INITIALLY_UNOWNED. */ #define G_IS_INITIALLY_UNOWNED(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), G_TYPE_INITIALLY_UNOWNED)) /** * G_IS_INITIALLY_UNOWNED_CLASS: * @class: a #GInitiallyUnownedClass * * Checks whether @class "is a" valid #GInitiallyUnownedClass structure of type * %G_TYPE_INITIALLY_UNOWNED or derived. */ #define G_IS_INITIALLY_UNOWNED_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_INITIALLY_UNOWNED)) /** * G_INITIALLY_UNOWNED_GET_CLASS: * @object: a #GInitiallyUnowned instance. * * Get the class structure associated to a #GInitiallyUnowned instance. * * Returns: pointer to object class structure. */ #define G_INITIALLY_UNOWNED_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), G_TYPE_INITIALLY_UNOWNED, GInitiallyUnownedClass)) /* GInitiallyUnowned ia a GObject with initially floating reference count */ /* --- typedefs & structures --- */ typedef struct _GObject GObject; typedef struct _GObjectClass GObjectClass; typedef struct _GObject GInitiallyUnowned; typedef struct _GObjectClass GInitiallyUnownedClass; typedef struct _GObjectConstructParam GObjectConstructParam; /** * GObjectGetPropertyFunc: * @object: a #GObject * @property_id: the numeric id under which the property was registered with * g_object_class_install_property(). * @value: a #GValue to return the property value in * @pspec: the #GParamSpec describing the property * * The type of the @get_property function of #GObjectClass. */ typedef void (*GObjectGetPropertyFunc) (GObject *object, guint property_id, GValue *value, GParamSpec *pspec); /** * GObjectSetPropertyFunc: * @object: a #GObject * @property_id: the numeric id under which the property was registered with * g_object_class_install_property(). * @value: the new value for the property * @pspec: the #GParamSpec describing the property * * The type of the @set_property function of #GObjectClass. */ typedef void (*GObjectSetPropertyFunc) (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec); /** * GObjectFinalizeFunc: * @object: the #GObject being finalized * * The type of the @finalize function of #GObjectClass. */ typedef void (*GObjectFinalizeFunc) (GObject *object); /** * GWeakNotify: * @data: data that was provided when the weak reference was established * @where_the_object_was: the object being finalized * * A #GWeakNotify function can be added to an object as a callback that gets * triggered when the object is finalized. Since the object is already being * finalized when the #GWeakNotify is called, there's not much you could do * with the object, apart from e.g. using its address as hash-index or the like. */ typedef void (*GWeakNotify) (gpointer data, GObject *where_the_object_was); /** * GObject: * * All the fields in the GObject structure are private * to the #GObject implementation and should never be accessed directly. */ struct _GObject { GTypeInstance g_type_instance; /*< private >*/ volatile guint ref_count; GData *qdata; }; /** * GObjectClass: * @g_type_class: the parent class * @constructor: the @constructor function is called by g_object_new () to * complete the object initialization after all the construction properties are * set. The first thing a @constructor implementation must do is chain up to the * @constructor of the parent class. Overriding @constructor should be rarely * needed, e.g. to handle construct properties, or to implement singletons. * @set_property: the generic setter for all properties of this type. Should be * overridden for every type with properties. If implementations of * @set_property don't emit property change notification explicitly, this will * be done implicitly by the type system. However, if the notify signal is * emitted explicitly, the type system will not emit it a second time. * @get_property: the generic getter for all properties of this type. Should be * overridden for every type with properties. * @dispose: the @dispose function is supposed to drop all references to other * objects, but keep the instance otherwise intact, so that client method * invocations still work. It may be run multiple times (due to reference * loops). Before returning, @dispose should chain up to the @dispose method * of the parent class. * @finalize: instance finalization function, should finish the finalization of * the instance begun in @dispose and chain up to the @finalize method of the * parent class. * @dispatch_properties_changed: emits property change notification for a bunch * of properties. Overriding @dispatch_properties_changed should be rarely * needed. * @notify: the class closure for the notify signal * @constructed: the @constructed function is called by g_object_new() as the * final step of the object creation process. At the point of the call, all * construction properties have been set on the object. The purpose of this * call is to allow for object initialisation steps that can only be performed * after construction properties have been set. @constructed implementors * should chain up to the @constructed call of their parent class to allow it * to complete its initialisation. * * The class structure for the GObject type. * * |[<!-- language="C" --> * // Example of implementing a singleton using a constructor. * static MySingleton *the_singleton = NULL; * * static GObject* * my_singleton_constructor (GType type, * guint n_construct_params, * GObjectConstructParam *construct_params) * { * GObject *object; * * if (!the_singleton) * { * object = G_OBJECT_CLASS (parent_class)->constructor (type, * n_construct_params, * construct_params); * the_singleton = MY_SINGLETON (object); * } * else * object = g_object_ref (G_OBJECT (the_singleton)); * * return object; * } * ]| */ struct _GObjectClass { GTypeClass g_type_class; /*< private >*/ GSList *construct_properties; /*< public >*/ /* seldom overidden */ GObject* (*constructor) (GType type, guint n_construct_properties, GObjectConstructParam *construct_properties); /* overridable methods */ void (*set_property) (GObject *object, guint property_id, const GValue *value, GParamSpec *pspec); void (*get_property) (GObject *object, guint property_id, GValue *value, GParamSpec *pspec); void (*dispose) (GObject *object); void (*finalize) (GObject *object); /* seldom overidden */ void (*dispatch_properties_changed) (GObject *object, guint n_pspecs, GParamSpec **pspecs); /* signals */ void (*notify) (GObject *object, GParamSpec *pspec); /* called when done constructing */ void (*constructed) (GObject *object); /*< private >*/ gsize flags; /* padding */ gpointer pdummy[6]; }; /** * GObjectConstructParam: * @pspec: the #GParamSpec of the construct parameter * @value: the value to set the parameter to * * The GObjectConstructParam struct is an auxiliary * structure used to hand #GParamSpec/#GValue pairs to the @constructor of * a #GObjectClass. */ struct _GObjectConstructParam { GParamSpec *pspec; GValue *value; }; /** * GInitiallyUnowned: * * All the fields in the GInitiallyUnowned structure * are private to the #GInitiallyUnowned implementation and should never be * accessed directly. */ /** * GInitiallyUnownedClass: * * The class structure for the GInitiallyUnowned type. */ /* --- prototypes --- */ GLIB_AVAILABLE_IN_ALL GType g_initially_unowned_get_type (void); GLIB_AVAILABLE_IN_ALL void g_object_class_install_property (GObjectClass *oclass, guint property_id, GParamSpec *pspec); GLIB_AVAILABLE_IN_ALL GParamSpec* g_object_class_find_property (GObjectClass *oclass, const gchar *property_name); GLIB_AVAILABLE_IN_ALL GParamSpec**g_object_class_list_properties (GObjectClass *oclass, guint *n_properties); GLIB_AVAILABLE_IN_ALL void g_object_class_override_property (GObjectClass *oclass, guint property_id, const gchar *name); GLIB_AVAILABLE_IN_ALL void g_object_class_install_properties (GObjectClass *oclass, guint n_pspecs, GParamSpec **pspecs); GLIB_AVAILABLE_IN_ALL void g_object_interface_install_property (gpointer g_iface, GParamSpec *pspec); GLIB_AVAILABLE_IN_ALL GParamSpec* g_object_interface_find_property (gpointer g_iface, const gchar *property_name); GLIB_AVAILABLE_IN_ALL GParamSpec**g_object_interface_list_properties (gpointer g_iface, guint *n_properties_p); GLIB_AVAILABLE_IN_ALL GType g_object_get_type (void) G_GNUC_CONST; GLIB_AVAILABLE_IN_ALL gpointer g_object_new (GType object_type, const gchar *first_property_name, ...); GLIB_AVAILABLE_IN_2_54 GObject* g_object_new_with_properties (GType object_type, guint n_properties, const char *names[], const GValue values[]); GLIB_DEPRECATED_IN_2_54_FOR(g_object_new_with_properties) gpointer g_object_newv (GType object_type, guint n_parameters, GParameter *parameters); GLIB_AVAILABLE_IN_ALL GObject* g_object_new_valist (GType object_type, const gchar *first_property_name, va_list var_args); GLIB_AVAILABLE_IN_ALL void g_object_set (gpointer object, const gchar *first_property_name, ...) G_GNUC_NULL_TERMINATED; GLIB_AVAILABLE_IN_ALL void g_object_get (gpointer object, const gchar *first_property_name, ...) G_GNUC_NULL_TERMINATED; GLIB_AVAILABLE_IN_ALL gpointer g_object_connect (gpointer object, const gchar *signal_spec, ...) G_GNUC_NULL_TERMINATED; GLIB_AVAILABLE_IN_ALL void g_object_disconnect (gpointer object, const gchar *signal_spec, ...) G_GNUC_NULL_TERMINATED; GLIB_AVAILABLE_IN_2_54 void g_object_setv (GObject *object, guint n_properties, const gchar *names[], const GValue values[]); GLIB_AVAILABLE_IN_ALL void g_object_set_valist (GObject *object, const gchar *first_property_name, va_list var_args); GLIB_AVAILABLE_IN_2_54 void g_object_getv (GObject *object, guint n_properties, const gchar *names[], GValue values[]); GLIB_AVAILABLE_IN_ALL void g_object_get_valist (GObject *object, const gchar *first_property_name, va_list var_args); GLIB_AVAILABLE_IN_ALL void g_object_set_property (GObject *object, const gchar *property_name, const GValue *value); GLIB_AVAILABLE_IN_ALL void g_object_get_property (GObject *object, const gchar *property_name, GValue *value); GLIB_AVAILABLE_IN_ALL void g_object_freeze_notify (GObject *object); GLIB_AVAILABLE_IN_ALL void g_object_notify (GObject *object, const gchar *property_name); GLIB_AVAILABLE_IN_ALL void g_object_notify_by_pspec (GObject *object, GParamSpec *pspec); GLIB_AVAILABLE_IN_ALL void g_object_thaw_notify (GObject *object); GLIB_AVAILABLE_IN_ALL gboolean g_object_is_floating (gpointer object); GLIB_AVAILABLE_IN_ALL gpointer g_object_ref_sink (gpointer object); GLIB_AVAILABLE_IN_ALL gpointer g_object_ref (gpointer object); GLIB_AVAILABLE_IN_ALL void g_object_unref (gpointer object); GLIB_AVAILABLE_IN_ALL void g_object_weak_ref (GObject *object, GWeakNotify notify, gpointer data); GLIB_AVAILABLE_IN_ALL void g_object_weak_unref (GObject *object, GWeakNotify notify, gpointer data); GLIB_AVAILABLE_IN_ALL void g_object_add_weak_pointer (GObject *object, gpointer *weak_pointer_location); GLIB_AVAILABLE_IN_ALL void g_object_remove_weak_pointer (GObject *object, gpointer *weak_pointer_location); #if defined(__GNUC__) && !defined(__cplusplus) && GLIB_VERSION_MAX_ALLOWED >= GLIB_VERSION_2_56 /* Make reference APIs type safe with macros */ #define g_object_ref(Obj) ((__typeof__(Obj)) (g_object_ref) (Obj)) #define g_object_ref_sink(Obj) ((__typeof__(Obj)) (g_object_ref_sink) (Obj)) #endif /** * GToggleNotify: * @data: Callback data passed to g_object_add_toggle_ref() * @object: The object on which g_object_add_toggle_ref() was called. * @is_last_ref: %TRUE if the toggle reference is now the * last reference to the object. %FALSE if the toggle * reference was the last reference and there are now other * references. * * A callback function used for notification when the state * of a toggle reference changes. See g_object_add_toggle_ref(). */ typedef void (*GToggleNotify) (gpointer data, GObject *object, gboolean is_last_ref); GLIB_AVAILABLE_IN_ALL void g_object_add_toggle_ref (GObject *object, GToggleNotify notify, gpointer data); GLIB_AVAILABLE_IN_ALL void g_object_remove_toggle_ref (GObject *object, GToggleNotify notify, gpointer data); GLIB_AVAILABLE_IN_ALL gpointer g_object_get_qdata (GObject *object, GQuark quark); GLIB_AVAILABLE_IN_ALL void g_object_set_qdata (GObject *object, GQuark quark, gpointer data); GLIB_AVAILABLE_IN_ALL void g_object_set_qdata_full (GObject *object, GQuark quark, gpointer data, GDestroyNotify destroy); GLIB_AVAILABLE_IN_ALL gpointer g_object_steal_qdata (GObject *object, GQuark quark); GLIB_AVAILABLE_IN_2_34 gpointer g_object_dup_qdata (GObject *object, GQuark quark, GDuplicateFunc dup_func, gpointer user_data); GLIB_AVAILABLE_IN_2_34 gboolean g_object_replace_qdata (GObject *object, GQuark quark, gpointer oldval, gpointer newval, GDestroyNotify destroy, GDestroyNotify *old_destroy); GLIB_AVAILABLE_IN_ALL gpointer g_object_get_data (GObject *object, const gchar *key); GLIB_AVAILABLE_IN_ALL void g_object_set_data (GObject *object, const gchar *key, gpointer data); GLIB_AVAILABLE_IN_ALL void g_object_set_data_full (GObject *object, const gchar *key, gpointer data, GDestroyNotify destroy); GLIB_AVAILABLE_IN_ALL gpointer g_object_steal_data (GObject *object, const gchar *key); GLIB_AVAILABLE_IN_2_34 gpointer g_object_dup_data (GObject *object, const gchar *key, GDuplicateFunc dup_func, gpointer user_data); GLIB_AVAILABLE_IN_2_34 gboolean g_object_replace_data (GObject *object, const gchar *key, gpointer oldval, gpointer newval, GDestroyNotify destroy, GDestroyNotify *old_destroy); GLIB_AVAILABLE_IN_ALL void g_object_watch_closure (GObject *object, GClosure *closure); GLIB_AVAILABLE_IN_ALL GClosure* g_cclosure_new_object (GCallback callback_func, GObject *object); GLIB_AVAILABLE_IN_ALL GClosure* g_cclosure_new_object_swap (GCallback callback_func, GObject *object); GLIB_AVAILABLE_IN_ALL GClosure* g_closure_new_object (guint sizeof_closure, GObject *object); GLIB_AVAILABLE_IN_ALL void g_value_set_object (GValue *value, gpointer v_object); GLIB_AVAILABLE_IN_ALL gpointer g_value_get_object (const GValue *value); GLIB_AVAILABLE_IN_ALL gpointer g_value_dup_object (const GValue *value); GLIB_AVAILABLE_IN_ALL gulong g_signal_connect_object (gpointer instance, const gchar *detailed_signal, GCallback c_handler, gpointer gobject, GConnectFlags connect_flags); /*< protected >*/ GLIB_AVAILABLE_IN_ALL void g_object_force_floating (GObject *object); GLIB_AVAILABLE_IN_ALL void g_object_run_dispose (GObject *object); GLIB_AVAILABLE_IN_ALL void g_value_take_object (GValue *value, gpointer v_object); GLIB_DEPRECATED_FOR(g_value_take_object) void g_value_set_object_take_ownership (GValue *value, gpointer v_object); GLIB_DEPRECATED gsize g_object_compat_control (gsize what, gpointer data); /* --- implementation macros --- */ #define G_OBJECT_WARN_INVALID_PSPEC(object, pname, property_id, pspec) \ G_STMT_START { \ GObject *_glib__object = (GObject*) (object); \ GParamSpec *_glib__pspec = (GParamSpec*) (pspec); \ guint _glib__property_id = (property_id); \ g_warning ("%s:%d: invalid %s id %u for \"%s\" of type '%s' in '%s'", \ __FILE__, __LINE__, \ (pname), \ _glib__property_id, \ _glib__pspec->name, \ g_type_name (G_PARAM_SPEC_TYPE (_glib__pspec)), \ G_OBJECT_TYPE_NAME (_glib__object)); \ } G_STMT_END /** * G_OBJECT_WARN_INVALID_PROPERTY_ID: * @object: the #GObject on which set_property() or get_property() was called * @property_id: the numeric id of the property * @pspec: the #GParamSpec of the property * * This macro should be used to emit a standard warning about unexpected * properties in set_property() and get_property() implementations. */ #define G_OBJECT_WARN_INVALID_PROPERTY_ID(object, property_id, pspec) \ G_OBJECT_WARN_INVALID_PSPEC ((object), "property", (property_id), (pspec)) GLIB_AVAILABLE_IN_ALL void g_clear_object (volatile GObject **object_ptr); #define g_clear_object(object_ptr) g_clear_pointer ((object_ptr), g_object_unref) /** * g_set_object: (skip) * @object_ptr: a pointer to a #GObject reference * @new_object: (nullable) (transfer none): a pointer to the new #GObject to * assign to it, or %NULL to clear the pointer * * Updates a #GObject pointer to refer to @new_object. It increments the * reference count of @new_object (if non-%NULL), decrements the reference * count of the current value of @object_ptr (if non-%NULL), and assigns * @new_object to @object_ptr. The assignment is not atomic. * * @object_ptr must not be %NULL. * * A macro is also included that allows this function to be used without * pointer casts. The function itself is static inline, so its address may vary * between compilation units. * * One convenient usage of this function is in implementing property setters: * |[ * void * foo_set_bar (Foo *foo, * Bar *new_bar) * { * g_return_if_fail (IS_FOO (foo)); * g_return_if_fail (new_bar == NULL || IS_BAR (new_bar)); * * if (g_set_object (&foo->bar, new_bar)) * g_object_notify (foo, "bar"); * } * ]| * * Returns: %TRUE if the value of @object_ptr changed, %FALSE otherwise * * Since: 2.44 */ static inline gboolean (g_set_object) (GObject **object_ptr, GObject *new_object) { GObject *old_object = *object_ptr; /* rely on g_object_[un]ref() to check the pointers are actually GObjects; * elide a (object_ptr != NULL) check because most of the time we will be * operating on struct members with a constant offset, so a NULL check would * not catch bugs */ if (old_object == new_object) return FALSE; if (new_object != NULL) g_object_ref (new_object); *object_ptr = new_object; if (old_object != NULL) g_object_unref (old_object); return TRUE; } #define g_set_object(object_ptr, new_object) \ (/* Check types match. */ \ 0 ? *(object_ptr) = (new_object), FALSE : \ (g_set_object) ((GObject **) (object_ptr), (GObject *) (new_object)) \ ) /** * g_clear_weak_pointer: (skip) * @weak_pointer_location: The memory address of a pointer * * Clears a weak reference to a #GObject. * * @weak_pointer_location must not be %NULL. * * If the weak reference is %NULL then this function does nothing. * Otherwise, the weak reference to the object is removed for that location * and the pointer is set to %NULL. * * A macro is also included that allows this function to be used without * pointer casts. The function itself is static inline, so its address may vary * between compilation units. * * Since: 2.56 */ static inline void (g_clear_weak_pointer) (gpointer *weak_pointer_location) { GObject *object = (GObject *) *weak_pointer_location; if (object != NULL) { g_object_remove_weak_pointer (object, weak_pointer_location); *weak_pointer_location = NULL; } } #define g_clear_weak_pointer(weak_pointer_location) \ (/* Check types match. */ \ (g_clear_weak_pointer) ((gpointer *) (weak_pointer_location)) \ ) /** * g_set_weak_pointer: (skip) * @weak_pointer_location: the memory address of a pointer * @new_object: (nullable) (transfer none): a pointer to the new #GObject to * assign to it, or %NULL to clear the pointer * * Updates a pointer to weakly refer to @new_object. It assigns @new_object * to @weak_pointer_location and ensures that @weak_pointer_location will * automaticaly be set to %NULL if @new_object gets destroyed. The assignment * is not atomic. The weak reference is not thread-safe, see * g_object_add_weak_pointer() for details. * * @weak_pointer_location must not be %NULL. * * A macro is also included that allows this function to be used without * pointer casts. The function itself is static inline, so its address may vary * between compilation units. * * One convenient usage of this function is in implementing property setters: * |[ * void * foo_set_bar (Foo *foo, * Bar *new_bar) * { * g_return_if_fail (IS_FOO (foo)); * g_return_if_fail (new_bar == NULL || IS_BAR (new_bar)); * * if (g_set_weak_pointer (&foo->bar, new_bar)) * g_object_notify (foo, "bar"); * } * ]| * * Returns: %TRUE if the value of @weak_pointer_location changed, %FALSE otherwise * * Since: 2.56 */ static inline gboolean (g_set_weak_pointer) (gpointer *weak_pointer_location, GObject *new_object) { GObject *old_object = (GObject *) *weak_pointer_location; /* elide a (weak_pointer_location != NULL) check because most of the time we * will be operating on struct members with a constant offset, so a NULL * check would not catch bugs */ if (old_object == new_object) return FALSE; if (old_object != NULL) g_object_remove_weak_pointer (old_object, weak_pointer_location); *weak_pointer_location = new_object; if (new_object != NULL) g_object_add_weak_pointer (new_object, weak_pointer_location); return TRUE; } #define g_set_weak_pointer(weak_pointer_location, new_object) \ (/* Check types match. */ \ 0 ? *(weak_pointer_location) = (new_object), FALSE : \ (g_set_weak_pointer) ((gpointer *) (weak_pointer_location), (GObject *) (new_object)) \ ) typedef struct { /*<private>*/ union { gpointer p; } priv; } GWeakRef; GLIB_AVAILABLE_IN_ALL void g_weak_ref_init (GWeakRef *weak_ref, gpointer object); GLIB_AVAILABLE_IN_ALL void g_weak_ref_clear (GWeakRef *weak_ref); GLIB_AVAILABLE_IN_ALL gpointer g_weak_ref_get (GWeakRef *weak_ref); GLIB_AVAILABLE_IN_ALL void g_weak_ref_set (GWeakRef *weak_ref, gpointer object); G_END_DECLS #endif /* __G_OBJECT_H__ */